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Devlog
Pause Menu and Shop System
July 09, 2019
by
XPWAR
The game has now a pause menu (the same as the start game menu) that has options to resume the game, restart a new game, see how to play, and quit the game. Was also added to the game a shop system th...
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Deliver Experience System And Sounds
July 09, 2019
by
XPWAR
There is now possible to deliver experience to the main base and fill the bar to win the game There was also added sounds to some objects in the game like power ups. The game has now background music...
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Experience System
July 09, 2019
by
XPWAR
Built the experience system We now have chests spawning in the map with different tiers that can give different amounts of experience: Tier order (lowest to higher): Wooden Chest (min: 1000exp / max:...
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Placing the spawners
July 09, 2019
by
XPWAR
The spawners were know placed in the world in places according to the type of item spawned Tanks spawn more around the map Power ups spawn more in the middle of the map (where the player usually pass...
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Item Spawner System
July 09, 2019
by
XPWAR
There was created a general item spawner for the items in the game This system is going to be able to spawn any type of objects in given places with a specified probability and spawn rate The system i...
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Points Health System
July 09, 2019
by
XPWAR
The points now have their own health and are now attacked by enemy tanks as well as the player main tank The points have beacons on them so the player knows where they are Is a point is being attacked...
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Explotion and Defeat System
July 09, 2019
by
XPWAR
Tanks have now explosions when they shoot and when they die We added a engine sound to the main tank as well...
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New Tank Asset
July 09, 2019
by
XPWAR
We decided to change the tank asset to fit the map styling (Low Poly) Unity Asset Tank Page...
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FPS System
July 09, 2019
by
XPWAR
There is possible know to control a character in first person that is going later is going to pick up the experience in the map To leave the tank we need to hit the C button and to enter the tank we n...
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Power-up Assets/System
July 09, 2019
by
XPWAR
Getting and building the game power-ups assets and pick up system The list of power-ups is: Wrench: Gives health to the tank Red Plus Sign: Gives health to the player character Green Arrows: Gives Spe...
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Game HUD
July 09, 2019
by
XPWAR
Creation of the game HUD The HUD is divided in 3 main sections: Player Stats: Bottom of the screen. Here we display information about the character health, tank health and experience in the inventory...
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Missiles Assets
July 09, 2019
by
XPWAR
Getting the tank missiles assets for the game Unity Asset Missile Page There are going to be three different types of missiles: Default Missile: shoots every 1 second and makes 200 Damage Fast Missile...
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Enemy Tank Behavior
July 09, 2019
by
XPWAR
Added enemy tanks to the game The enemy can follow a specified target like a player or an object (in our case will follow the player when attacked by him and will follow the building Points) Tanks can...
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Map Asset
July 09, 2019
by
XPWAR
Getting the world map and specification of the 5 main buildings Unity Store Map Page...
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Tank Movement and Shooting
July 09, 2019
by
XPWAR
Applied the tank behavior: Shooting script Movement script...
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Tank Asset
July 09, 2019
by
XPWAR
Search Tank assets Unity store page...
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